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3ds Max Features

New and Exciting Features of V-Ray 3.2 - distributed rendering, new preview types of proxy objects, load render settings from .vrimg, full support for physical camera, Paul Hatton, 3DTotal, Sep 28, 2015

New and Exciting Features of V-Ray 3.0 - A Guide to the V-Ray Clipper - tool allows cutting parts of scene, offers render time effect without any feedback to viewport, avoid overlapping triangles when using GI or when using V-Ray clipper, Paul Hatton, 3DTotal, July 1, 2015

Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016 - new renderer allows faster rendering, employs cloud credits to render, sends all camera views with single upload, supports varied output types, offers test scene compatibility, exposure controls, re-lights scene with point lights, AREA, May 29, 2015

V-Ray 3.0: New Features: Interface and Frame Buffer - toolbar is split up into sections, offers three cameras accessible from toolbar, light lister keeps all lights organized, allows adding HairFarm, Ornatrix modifiers in projects, improved rendering options, Paul Hatton, 3DTotal, May 19, 2015

Mouse Recommendation for 3ds Max - simplify 3ds Max rendering work with 3D connexion mouse that comes with laser sensor, quick zooming, Logitec G502 mouse offers responsiveness, glide, durability, Perixx MX-2000II laser mouse offers surface tracking speed, Andy Roe, Micro Concepts Blog, Apr 30, 2015

VRay 3.0: New Features - Faster Rendering - improved ray-tracing engine offers quicker render times, made Brute force for global illumination as viable option, introduces Intel Embree for developing high performance ray tracing kernels, addresses processor core problem, Paul Hatton, 3DTotal, Apr 29, 2015

Changing the Max User Interface - compares 3D Studio Max with 3D Studio Max Design, both are available as standalone programs, initial start-up shows dark background for former unlike later, adjust default renderer to obtain similar UI, Martin Phelps, CADline, Oct 14, 2014

Powerful Para 3d - impressive 3ds Max plug-in for advanced, dynamic, parametric arrays, has ability to array objects with unlimited number of options, Brian Chapman, AUGI Library, July 18, 2014

V-Ray 3.0 for 3ds Max Speeds Rendering - simplified UI, new toolbar to access options, lights, cameras, quick setup button, progressive rendering engine, dynamic bucket splitting, render mask, color corrections facility, combines speed & sophistication, realistic lighting & textures, Mark Clarkson, Desktop Engineering, June 1, 2014

Performance, Productivity Increases - create networks by connecting nodes together for building complicated shader effects using ShaderFX editor; Quad Chamfer modifier to quickly create standard or quad-based chamfers with proper triangulation in 3ds Max, Brian Chapman, AUGI Library, May 27, 2014

What's New in 3ds Max 2015 - accelerated viewport performance, populate enhancements, active shade, better scene management, quad chamfer, placement tools, ShaderFX features, CADline, Mar 25, 2014

Linking and Reloading an Autodesk Revit File into a 3ds Max Design Scene - Q&A regarding linking Revit files with 3ds Max, difference between detach vs bind options, adjusting relative path when linking, best material application practices, Renu Muthoo, ASCENT Blog, Mar 10, 2014

Max Morgan: A Minimalist Guide to Rendering in 3ds Max - introduces basic viewport, object manipulation tools, re-open scene without saving changes to navigate to next step, reconstruct camera, set background image, reflections, apply iRay material, shadows to add rendering effects, Peter Crawley, Design and Motion, Feb 10, 2014

Interview with the Artist - Jose Alves Da Silva talks about transition from architect to 3D character artist, need to maintain originality in 3D designs, 3D image creation process, 3ds Max features, future of 3D artists, Brian Chapman, AUGI Library, Jan 27, 2014

Quality Content with Max Plug-ins - check VRaySun, VRaySky, VRayPhyCam rendering utilities in V-Ray, utilize CityTraffic tool to animates traffic flow with dynamic calculations, invoke Forest Pack Pro plug-in to populate scenes with proxy objects, Brian Chapman, AUGI Library, Oct 9, 2013

Caustic Series2 PC Boards Accelerate Maya, 3ds Max - Caustic Visualizer viewport renderer supports accurate reflections, soft shadows, diffuse reflections, Nancy Spurling Johnson, Cadalyst, Dec 19, 2012

Caustic Introduces Ray-Tracing Accelerator Boards - ray tracing accelerator PC board uses ray-tracing chipset, caustic visualizer, photorealistic viewport, Jon Peddie, Graphic Speak, Dec 6, 2012

Archviz Rock Star: An Interview with Victor Erthal - talk about education, career, vision about industry, advice for digital artists, 3ds Max wish list, Tom Cipolla, AUGI Library, Mar 7, 2012

3ds Max: The Learning Curve - earning certifications for 3ds Max, training, education programs by AUGI, AREA community, Dario Passariello, AUGI Library, Jan 23, 2012

13 Questions with Jamie Gwilliam - role at Autodesk, AU, challenges at work, blogging, favorite blogs, AUGI Library, Nov 24, 2011

MAXScript Recommendations from Leading 3ds Max Artists - brief discussion on different links of MAXScripts, Jamie Gwilliam, Jamie's Jewels, Nov 11, 2011

3ds Max: Collaboration & Interoperability - using 3ds Max, 3rd-party modeling programs to manage, integrate, transform model assets, AUGI Library, Oct 2011

3ds Max Licensing Problem and Solution - disconnect machine from Internet, form appears to enter activation code, Deelip Menezes, Deelip.com, Oct 14, 2011

Project Geppetto - Very Alive Pinocchios in 3ds Max - highly realistic walking characters/crowd scenes for animations in 3ds Max, generates pseudo-random movements automatically, Vladimir Michl, CAD Studio Blog, Oct 11, 2011

Enabling the Vault Add-in for 3ds Max - disable asset tracking to log into Vault, Aug 19, 2011

3ds Max: Making the Virtual Real - importing models from Revit to 3ds Max for better visualization, creating 3D print of virtual model to produce physical, real world models, AUGI Library, Aug 2011

SPECapc Releases New 3ds Max 2011 Benchmark - updated tests based on new functionality in 3ds Max, improved UI to configure, run tests, automated benchmark results compilation, Randall Newton, GraphicSpeak, July 7, 2011

Simple Rules for Lighting a Scene - work with lights in isolation, use photometric lights, shadows, hardware viewport shading to preview lighting in 3ds Max, Jennifer O'Connor, Architecture Week, June 22, 2011

Optimize Your Hardware for Autodesk 3ds Max Design - considering processor, video cards, RAM, Eddie Perlberg of Autodesk, CADspeed, Apr 22, 2011

3ds Max 2012 Announced  - Nitrous accelerated graphics Core, iray renderer, single-step suites interoperability, Vector Displacement Map support, Area, Mar 1, 2011

Preserving Autodesk BIM Information in Autodesk 3ds Max Design - utilizing Autodesk FBX, James Bish, YouTube, Mar 21, 2011

3ds Max/3ds Max Design 2012 New Feature - UVW Unwrap - reorganized UI commands, new peel, wrap tools, AutoCAD Exchange, Mar 22, 2011

Autodesk R&D News: Web-Based Rendering for 3ds Max On the Way - allowing 3ds Max users to tap into reality server, mental images' cloud-hosted rendering platform powered by Tesla GPUs, rendering faster, Keneth Wong's Virtual Desktop, Oct 27, 2010

3ds Max 2011 Review: Easier Workflow - new features, material editing, Quicksilver hardware renderer, Jeff Hanna, Animation World Network, Jun 16, 2010

3ds Max 2010: Control Viewport Lighting with Layers - enabling/disabling viewport rendering effects using layer manager, Scott Rosenbloom, CAD Uzer, Jun 1, 2009

Revit and 3ds Max Share Features (Because My Mom Always Told Me That Sharing is Caring) - enhanced quality control knobs with tool tips in 3ds Max, CAD Uzer, May 21, 2009

That Was Easy (-er) - more informative tooltips added to 3ds Max 2010, Scott Rosenbloom, CAD Uzer, May 14, 2009

View Ambient Occlusion in the Viewport in 3ds Max 2010 - turning on, controlling ambient occlusion feature, Scott Rosenbloom, CAD Uzer, May 1, 2009

How Many CPU Cores Do You Need? - 3D rendering software like Autodesk 3ds Max takes full advantage of quad core processors, Don Woligroski, Tom's Hardware, Apr 29, 2009

3ds Max Design 2010 - First Impressions - easy UI, context sensitive ribbon, ability to draw freeform directly on surface of object, CAD Uzer, Apr 9, 2009

Autodesk 3ds Max Design 2010 - The New UI - quick access toolbar, viewports with menus, graphite modeling tools, Mark Gerhard, IMAGINiT Manufacturing Solutions Blog, Mar 30, 2009

2009 Predictions - 3ds Max 2009 to keep pace with outstanding success in 2008, economic situation, hardware advantages, more, Ken Pimentel, Area, Jan 4, 2009

Revit Architecture 2009 and 3ds Max 2009 Interoperability - FBX file format will allow interoperability between 3ds Max and Revit, Tod Stephens, Nex Gen Viz, Mar 10, 2008

3ds Max 2009 New Features: General and Miscellaneous - new ViewCube navigation system, edit soft selection, enhanced Windows Vista support, more, Tod Stephens, Nex Gen Viz, Mar 3, 2008

Autodesk Viz 2008 and 3ds max Design 2009: What's the Difference? - 3ds Max Design has free, integrated mental ray rendering software while Viz 2008 requires license, Tod Stephens, Nex Gen Viz, Feb 24, 2008

3ds Max 2009 and 3ds Max Design 2009: What's the Difference? - 3ds Max design is for architects, designers and visualization professionals while 3ds Max is for entertainment professionals, Tod Stephens, Nex Gen Viz, Feb 20, 2008

3ds Max 2009 New Features: Rendering - new reveal rendering system, photometric lighting enhancements, updated composite map, more, Tod Stephens, Nex Gen Viz, Feb 20, 2008

3ds Max 2009 New Features: Mental Ray - new mental ray proxy objects, enhanced production shaders, mental ray render elements, more, Tod Stephens, Nex Gen Viz, Feb 15, 2008

3ds max 2009 Announced - reveal rendering toolset, biped enhancements, new scene-loading technology, more, Tod Stephens, Nex Gen Viz, Feb 15, 2008

3ds Max 2009 System Requirements - Tod Stephens, Nex Gen Viz, Feb 18, 2008

An Interview with Maurice Patel, Autodesk M&E Product Marketing - interoperability issue in 3ds Max, Franco Folini, Novedge Blog, Oct 17, 2007

Visually Informed Design - combining form, function and context in the design process, Ken Pimentel, Maxed Out, November 30, 2006

First Day of AU - highlights were GMJ's London model running on 64b Max, a visit to 3D virtual world 'Second Life' built with 3ds Max, more, Ken Pimentel, Maxed Out, November 28, 2006

3ds Max 9.0 System Requirements - minimum software and hardware system requirements, Tod Stephens, nex gen viz, August 4, 2006

3ds Max 9.0 Coming Soon! - 64-bit Windows compatible release may have mental ray 3.5 for better rendering, core performance enhancements, layered animation, pro Booleans modeling, more, Tod Stephens, nex gen viz, August 3, 2006

Timber Design Using ADT and max for Timber Framed Sustainable Design - a new project provides a good example of an Architectural Desktop model and 3ds max for rendering, Chris Yanchar, Between the Walls, February 20, 2005

AU - Update Day 1 - some Autodesk University Architectural Desktop and 3ds max adventures, Beau Turner, Will Render for Food, December 1, 2004

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