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modo |  | Reviews |
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Create a Custom Material Preset Library in modo
- locate new material in preset browser, link material, adjust
render settings to save custom material, Simon Martin,
SolidSmack, Feb 26, 2013
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Q&A: What the Luxology/the Foundry Merger Means - Brad Peebler, Simon
Robinson about things merger brings to each company, industry, possibilities to
expand into other areas, future plans obstacles, Karen Moltenbrey, Post, Sep 25,
2012
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Rendering with Character - Luxology modo
601 offers full 3D inverse kinematics, bones, integrated
dynamics simulation with recoil, rounded edge rendering, CAD
loaders to have nice, smooth-shaded quad polygons, Mark
Clarkson, Desktop Engineering, July 2, 2012
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modo 601
- rounded edge shader, cell edges feature, render Booleans,
camera clipping feature for visualization, render passes to
maintain number of iterations of scene simultaneously, Paul
McCrorey, Develop 3D, May 21, 2012
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New Modo Power SubD-NURBS Reverses the CAD Pipeline - plug-in converts
models into NURBS-based CAD models, Randall Newton, Graphic Speak, May 9,
2012
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Get Your
3D Kung
Fu On:
How to
Use the
Radial
Array
Tool in
modo
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creating DNA strand, Josh Mings, SolidSmack, Mar 31, 2012
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Luxology
Launches
modo 601
and New
CAD
Loaders
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character
animation
functionality,
retopology
modeling, photorealistic rendering capabilities, supports
3Dconnexion Space Navigator, Nancy Spurling Johnson, Cadalyst,
Mar 22, 2012
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Q&A: Luxology's Brad Peebler on modo 601
- talk on software evolution, character posing tools, render
management functionality, motion graphics functionality, Post,
Mar 15, 2012
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CAD
Loaders
for modo
601
- CAD
Loader plug-ins are based on Parasolid kernel, transform CAD geometry into
tessellated surfaces, the preferred format in rendering
operations, Kenneth Wong's Virtual Desktop, Feb 29, 2012
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modo 601
Released
Into the
Wild
- CAD loader tool, lots of shaders added, tools for rebuilding
sloppy sketch mesh, rigging, completely rewritten rendering
workflow, Space Navigator support, Adam O'Hern, SolidSmack, Feb
29, 2012
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Visualization Product Guide - latest offerings include: KeyShot
2.2, Modo 501, Showcase 2012, HDR Light Studio 3, DeltaGen for
Teamcenter, ShaderLight, Bunkspeed Shot, DEVELOP 3D, Dec 14, 2011
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A Force to Reckon with in the 3D World
- modo 501 has real-time render preview, bump map, displacement map engines,
impressive animation system, new set of procedural textures, 'worth the
cost' release, Mark Clarkson, Desktop Engineering, July 1, 2011
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Amplify Your Designs with These Rendering and Visualization Tools - modo 501, Maxwell Render, Lightworks, solidThinking 8.5, Bunkspeed, Rita Stange,
MicroStation Connections, May 31, 2011
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Luxology's modo the Driving Force Behind Futuristic New Car -
advanced modeling, rendering capabilities of modo 501 helped create
high-performance 3-wheeled trike, CADdigest.com, June 9, 2011
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modo for SolidWorks Kit
- specific tools for import, UI, collection of preset materials, preset
environments, training videos, Rob Rodriguez, Apr 18, 2011
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Review: modo
501 - improved render speed, inverse kinematics tools, Pixar
subdivision surfaces modeling, multi-resolution meshes feature, 3DWorld, Apr
6, 2011
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Interview with Mr Peebler of Luxology
- modo 501, SolidWorks, Bentley adopting Nexus engine, Package Design and
Construction Kit, Al Dean, Develop 3D, Mar 23, 2011
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Luxology Puts the Smack in the New Package Design PACK -
product packages, boxes, cans, easy to model, render with multitude of
presets,
Josh Mings, SolidSmack, Mar 14, 2011
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Luxology
Modo 501 - model, render, animate for 3D design all
in single interface, powerful polygon modeler allows detailed sculpting,
Josh Mings, DEVELOP 3D, Feb 8, 2011
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modo 501
with Pixar Subdivision Surfaces - increase in rendering speed over
modo 401, enhanced texture baking, depth of field, bump mapping, Kenneth
Wong, Desktop Engineering, Dec 16, 2010
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Luxology Modo 401 Impresses
- supporting 2D planar inverse kinematics setups, replicators, volumetric
lights, Mark Clarkson, Desktop Engineering, Oct 1, 2010
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