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modoReviews
  • modo for Design Exploration - Q&A with Greg Brown - using skin material presets effectively, working with skeletons, IK chains, mesh binding, machine configuration to run with modo 701, Aurora Meneghello, Novedge, Jan 2, 2014

  • Review: Can modo 701 Make Its Mark on Animation and VFX? - powerful modeling workflow, stripped back animation interface, automatic character setup kit for rigging biped character, Paul Younghusband, Animation World Network, July 26, 2013

  • Luxology modo 701 - faster replicator array tool, contour, continuous bridge tools, color coding available on all layers, improved graph editor, Python support, Mark Clarkson, Desktop Engineering, July 1, 2013
  • Luxology modo 701 - full-fledged pro-grade animation pipeline tool, impressive modeling tools for building complex organic form, fine control over lighting, individual reflections, cameras, Adam O'Hern, DEVELOP 3D, June 21, 2013
  • Create a Custom Material Preset Library in modo - locate new material in preset browser, link material, adjust render settings to save custom material, Simon Martin, SolidSmack, Feb 26, 2013
  • Q&A: What the Luxology/the Foundry Merger Means - Brad Peebler, Simon Robinson about things merger brings to each company, industry, possibilities to expand into other areas, future plans obstacles, Karen Moltenbrey, Post, Sep 25, 2012
  • Rendering with Character - Luxology modo 601 offers full 3D inverse kinematics, bones, integrated dynamics simulation with recoil, rounded edge rendering, CAD loaders to have nice, smooth-shaded quad polygons, Mark Clarkson, Desktop Engineering, July 2, 2012
  • modo 601 - rounded edge shader, cell edges feature, render Booleans, camera clipping feature for visualization, render passes to maintain number of iterations of scene simultaneously, Paul McCrorey, Develop 3D, May 21, 2012
  • New Modo Power SubD-NURBS Reverses the CAD Pipeline - plug-in converts models into NURBS-based CAD models, Randall Newton, Graphic Speak, May 9, 2012
  • Get Your 3D Kung Fu On: How to Use the Radial Array Tool in modo - creating DNA strand, Josh Mings, SolidSmack, Mar 31, 2012
  • Luxology Launches modo 601 and New CAD Loaders - character animation functionality, retopology modeling, photorealistic rendering capabilities, supports 3Dconnexion Space Navigator, Nancy Spurling Johnson, Cadalyst, Mar 22, 2012
  • Q&A: Luxology's Brad Peebler on modo 601 - talk on software evolution, character posing tools, render management functionality, motion graphics functionality, Post, Mar 15, 2012
  • CAD Loaders for modo 601 - CAD Loader plug-ins are based on Parasolid kernel, transform CAD geometry into tessellated surfaces, the preferred format in rendering operations, Kenneth Wong's Virtual Desktop, Feb 29, 2012
  • modo 601 Released Into the Wild - CAD loader tool, lots of shaders added, tools for rebuilding sloppy sketch mesh, rigging, completely rewritten rendering workflow, Space Navigator support, Adam O'Hern, SolidSmack, Feb 29, 2012
  • Visualization Product Guide - latest offerings include: KeyShot 2.2, Modo 501, Showcase 2012, HDR Light Studio 3, DeltaGen for Teamcenter, ShaderLight, Bunkspeed Shot, DEVELOP 3D, Dec 14, 2011
  • A Force to Reckon with in the 3D World - modo 501 has real-time render preview, bump map, displacement map engines, impressive animation system, new set of procedural textures, 'worth the cost' release, Mark Clarkson, Desktop Engineering, July 1, 2011
  • Amplify Your Designs with These Rendering and Visualization Tools - modo 501, Maxwell Render, Lightworks, solidThinking 8.5, Bunkspeed, Rita Stange, MicroStation Connections, May 31, 2011
  • Luxology's modo the Driving Force Behind Futuristic New Car - advanced modeling, rendering capabilities of modo 501 helped create high-performance 3-wheeled trike, CADdigest.com, June 9, 2011
  • modo for SolidWorks Kit - specific tools for import, UI, collection of preset materials, preset environments, training videos, Rob Rodriguez, Apr 18, 2011
  • Review: modo 501 - improved render speed, inverse kinematics tools, Pixar subdivision surfaces modeling, multi-resolution meshes feature, 3DWorld, Apr 6, 2011
  • Interview with Mr Peebler of Luxology - modo 501, SolidWorks, Bentley adopting Nexus engine, Package Design and Construction Kit, Al Dean, Develop 3D, Mar 23, 2011
  • Luxology Puts the Smack in the New Package Design PACK - product packages, boxes, cans, easy to model, render with multitude of presets, Josh Mings, SolidSmack, Mar 14, 2011
  • Luxology Modo 501 - model, render, animate for 3D design all in single interface, powerful polygon modeler allows detailed sculpting, Josh Mings, DEVELOP 3D, Feb 8, 2011
  • modo 501 with Pixar Subdivision Surfaces - increase in rendering speed over modo 401, enhanced texture baking, depth of field, bump mapping, Kenneth Wong, Desktop Engineering, Dec 16, 2010
  • Luxology Modo 401 Impresses - supporting 2D planar inverse kinematics setups, replicators, volumetric lights, Mark Clarkson, Desktop Engineering, Oct 1, 2010